Nory and her best friend Reina enter the Sage Academy for Magical Studies, where Nory’s unconventional powers land her in a class for those with wonky, or “upside-down,” magic. Undaunted, Nory sets out to prove that that upside-down magic can be just as powerful as right-side-up.
Jack and Jill's Manifesto of Rules to Live By Rule 1 Be honest Rule 2 Believe in fairy tales Rule 3 Accept time as our friend Rule 4 Make sure the nooky is good Rule 5 Promote beauty. Wage a sustained campaign against ugliness Rule 6 Abandon the pursuit of happiness and its false promise Rule 7 Show compassion, except to pirates Rule 8 Less TV Rule 9 Always be willing to admit when you're wrong
Wagga is a country town that loves its sport but is divided over its loyalty for the rival codes, AFL and NRL. It's in this setting that we find our hero Chase Daylight, whose dream to play in the professional Rugby League is falling by the wayside, just like his relationship to Brooke. At his lowest point, Chase takes a leap of faith to sort out his life. But living this out is a far greater challenge than he imagined, especially among team mates who won't let him give up his partying ways without a fight. Chase's leap of faith might possibly be the worst decision ever he has ever made.
When Earth astronaut Capt. Chuck Baker arrives on Planet 51 -- a world reminiscent of American suburbia circa 1950 -- he tries to avoid capture, recover his spaceship and make it home safely, all with the help of an empathetic little green being.
When a private militia's rookie zombie hunters send out a distress call, it's up to the Rangers to cross The Wall and bring them back as well as uncover the truth about a terrifying new breed of zombie.